Page 1 of 1

[1.0.15] Texture Problems

Posted: Wed Nov 12, 2008 19:42
by Tormentor667
I get random texture errors with the latest official version of GZDoom, it just looks like the "Disable Textures" mode is used for several parts of the map and randomly switches on and off depending on the angle and distance I am standing relative to these "texture-less" structures:
Image
Image
Image
Image
Image
Image
It seems to occure more often on
  • Additive translucent mid textures
  • Floor and ceiling mirrors
  • Sectors seen through portals
  • Skyboxes
  • Horizon lines
I have a nVidia Geforce 8500 gfx card with the latest stable drivers from the official nvidia page. If you need anything more, just ask.[/list]

Posted: Wed Nov 12, 2008 19:44
by Graf Zahl
Does this also happen with the latest SVN build? There were some changes to texture handling since 1.1.5.

Posted: Sat Nov 15, 2008 11:42
by Tormentor667
Yeah, it works in 233, so consider this to be solved :)