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16>Linking...
16>gl2_renderer.obj : error LNK2019: unresolved external symbol "public: __thiscall GLRendererNew::FPrimitiveBuffer2D::~FPrimitiveBuffer2D(void)" (??1FPrimitiveBuffer2D@GLRendererNew@@QAE@XZ) referenced in function "public: void * __thiscall GLRendererNew::FPrimitiveBuffer2D::`scalar deleting destructor'(unsigned int)" (??_GFPrimitiveBuffer2D@GLRendererNew@@QAEPAXI@Z)
16>gl2_renderer.obj : error LNK2019: unresolved external symbol "public: __thiscall GLRendererNew::FPrimitiveBuffer2D::FPrimitiveBuffer2D(void)" (??0FPrimitiveBuffer2D@GLRendererNew@@QAE@XZ) referenced in function "public: virtual void __thiscall GLRendererNew::GL2Renderer::Initialize(void)" (?Initialize@GL2Renderer@GLRendererNew@@UAEXXZ)
16>gl2_renderer.obj : error LNK2019: unresolved external symbol "public: int __thiscall GLRendererNew::FPrimitiveBuffer2D::NewPrimitive(int,struct GLRendererNew::FPrimitive2D * &,struct GLRendererNew::FVertex2D * &)" (?NewPrimitive@FPrimitiveBuffer2D@GLRendererNew@@QAEHHAAPAUFPrimitive2D@2@AAPAUFVertex2D@2@@Z) referenced in function "public: virtual void __thiscall GLRendererNew::GL2Renderer::DrawTexture(class FTexture *,struct DCanvas::DrawParms &)" (?DrawTexture@GL2Renderer@GLRendererNew@@UAEXPAVFTexture@@AAUDrawParms@DCanvas@@@Z)
16>../gzdoom.exe : fatal error LNK1120: 3 unresolved externals
16>Build log was saved at "file://c:\Doom\GZdoomSource\gzdoomcomp\Release\BuildLog.htm"