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ProgLevelEnder effect isn't quite right

Posted: Fri Sep 18, 2009 17:13
by The Kins
In ZDoom, giving the player the ProgLevelEnder actor fades the screen to black, ends the level, and fades back to full view at the start of the next level.

In GZDoom however, it doesn't fade completely, only a little bit.

Re: ProgLevelEnder effect isn't quite right

Posted: Sat Sep 26, 2009 23:48
by Graf Zahl
fixed

Re: ProgLevelEnder effect isn't quite right

Posted: Sun Sep 27, 2009 6:49
by The Kins
Cheers!