Crash when switching resolutions (r471)
Moderator: Graf Zahl
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Crash when switching resolutions (r471)
Not much to say other than I can't test ZDoom or newer GZDoom builds right now to check if the problem is gone. Specifying a resolution in the .ini file before launching GZDoom works just fine, but changing the resolution from within the game causes it to crash.
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- NeoHippo
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Re: Crash when switching resolutions (r471)
Where did +map MAP01 come from ?
Instead try to start with -WARP 01, although GZDoom would start with Map 01 by default.
http://zdoom.org/wiki/Installation_and_ ... n_of_ZDoom
Instead try to start with -WARP 01, although GZDoom would start with Map 01 by default.
http://zdoom.org/wiki/Installation_and_ ... n_of_ZDoom
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Re: Crash when switching resolutions (r471)
ZDL.NeoHippo wrote:Where did +map MAP01 come from ?
Something else I forgot to mention; it doesn't happen if you start GZDoom without specifying a level, you have to be already playing a map for it to crash when you change the resolution, and now I can confirm this problem for r476M as well.
- NeoHippo
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Re: Crash when switching resolutions (r471)
It does not crash my GZDoom session but it does affect the flats. Changing the resolution from a map does this:
[edit]
The problem does correct itself, when selecting 'New Game' after the resolution change.
Spoiler:and then the flats behave like this:
Spoiler:This happens with or without ZDL 3.1, for svn versions after r457.
[edit]
The problem does correct itself, when selecting 'New Game' after the resolution change.
Last edited by NeoHippo on Fri Sep 25, 2009 18:43, edited 1 time in total.
- Graf Zahl
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Re: Crash when switching resolutions (r471)
Looks like the vertex buffer gets destroyed.
- NeoHippo
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Re: Crash when switching resolutions (r471)
With r497, after selecting a new screen resolution,
most of the times it just hangs with a black screen, from which I have to end the task from taskmanager
and sometimes it comes up with that screen as before
And that is with a fresh ini file every time.
Plus, as Sussudio mentioned
most of the times it just hangs with a black screen, from which I have to end the task from taskmanager
and sometimes it comes up with that screen as before
Spoiler:in which case going through the option 'New Game' does correct the resolution.
And that is with a fresh ini file every time.
Plus, as Sussudio mentioned
going into the ini file to change everything the hard way, all works fine.Sussudio wrote:Specifying a resolution in the .ini file before launching GZDoom works just fine, ...
- Graf Zahl
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