[r473] Line_Horizon bug

Bugs that have been resolved.

Moderator: Graf Zahl

Locked
User avatar
The Ultimate DooMer
Persecution Complex
Posts: 152
Joined: Tue Nov 08, 2005 23:04
Location: Industrial Zone
Contact:

[r473] Line_Horizon bug

Post by The Ultimate DooMer »

It seems that Line_Horizon has it's signs mixed up atm....when used in a sector with a negative height, the horizon actually appears at the corresponding positive height, and vice versa. Doesn't affect ZDoom.

(example wad - height is constantly printed - press use in the red sector to port between the 3 rooms)
Attachments
horz.wad
Example wad (Hexen)
(4.07 KiB) Downloaded 44 times
User avatar
Enjay
Developer
Developer
Posts: 4748
Joined: Tue Aug 30, 2005 23:19
Location: Scotland
Contact:

Re: [r473] Line_Horizon bug

Post by Enjay »

Seems to be fixed in r497.

[edit]
Probably this one

http://forum.zdoom.org/viewtopic.php?f=7&t=23582

[/edit]
User avatar
Graf Zahl
GZDoom Developer
GZDoom Developer
Posts: 7148
Joined: Wed Jul 20, 2005 9:48
Location: Germany
Contact:

Re: [r473] Line_Horizon bug

Post by Graf Zahl »

Fixed indeed.
Locked

Return to “Closed Bugs”