Code: Select all
4>gl_spritelight.cpp
4>.\src\gl\scene\gl_spritelight.cpp(66) : error C2556: 'bool gl_GetSpriteLight(AActor *,fixed_t,fixed_t,fixed_t,subsector_t *,int,float *)' : overloaded function differs only by return type from 'void gl_GetSpriteLight(AActor *,fixed_t,fixed_t,fixed_t,subsector_t *,int,float *)'
4> src\gl/scene/gl_wall.h(346) : see declaration of 'gl_GetSpriteLight'
4>.\src\gl\scene\gl_spritelight.cpp(66) : error C2371: 'gl_GetSpriteLight' : redefinition; different basic types
4> src\gl/scene/gl_wall.h(346) : see declaration of 'gl_GetSpriteLight'
4>.\src\gl\scene\gl_spritelight.cpp(144) : error C2264: 'gl_GetSpriteLight' : error in function definition or declaration; function not called