Code: Select all
Init Shader 'Default::default+dynlight':
Vertex shader:
Vertex shader failed to compile with the following errors:
ERROR: 0:2: '' : #version must occur before any other statement in the program
ERROR: compilation errors. No code generated.
Vertex shader:
Fragment shader failed to compile with the following errors:
ERROR: 0:2: '' : #version must occur before any other statement in the program
ERROR: compilation errors. No code generated.
Linking:
Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
Init Shader 'Default::glow+dynlight':
Vertex shader:
Vertex shader failed to compile with the following errors:
ERROR: 0:2: '' : #version must occur before any other statement in the program
ERROR: compilation errors. No code generated.
Vertex shader:
Fragment shader failed to compile with the following errors:
ERROR: 0:2: '' : #version must occur before any other statement in the program
ERROR: compilation errors. No code generated.
Linking:
Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
Init Shader 'Default::desaturate+dynlight':
Vertex shader:
Vertex shader failed to compile with the following errors:
ERROR: 0:2: '' : #version must occur before any other statement in the program
ERROR: compilation errors. No code generated.
Vertex shader:
Fragment shader failed to compile with the following errors:
ERROR: 0:2: '' : #version must occur before any other statement in the program
ERROR: compilation errors. No code generated.
Linking:
Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
Init Shader 'Default::glow+desaturate+dynlight':
Vertex shader:
Vertex shader failed to compile with the following errors:
ERROR: 0:2: '' : #version must occur before any other statement in the program
ERROR: compilation errors. No code generated.
Vertex shader:
Fragment shader failed to compile with the following errors:
ERROR: 0:2: '' : #version must occur before any other statement in the program
ERROR: compilation errors. No code generated.
Linking:
Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
Init Shader 'Warp 1::default+dynlight':
Vertex shader:
Vertex shader failed to compile with the following errors:
ERROR: 0:2: '' : #version must occur before any other statement in the program
ERROR: compilation errors. No code generated.
Vertex shader:
Fragment shader failed to compile with the following errors:
ERROR: 0:2: '' : #version must occur before any other statement in the program
ERROR: compilation errors. No code generated.
Linking:
Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
Init Shader 'Warp 1::glow+dynlight':
Vertex shader:
Vertex shader failed to compile with the following errors:
ERROR: 0:2: '' : #version must occur before any other statement in the program
ERROR: compilation errors. No code generated.
Vertex shader:
Fragment shader failed to compile with the following errors:
ERROR: 0:2: '' : #version must occur before any other statement in the program
ERROR: compilation errors. No code generated.
Linking:
Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
Init Shader 'Warp 1::desaturate+dynlight':
Vertex shader:
Vertex shader failed to compile with the following errors:
ERROR: 0:2: '' : #version must occur before any other statement in the program
ERROR: compilation errors. No code generated.
Vertex shader:
Fragment shader failed to compile with the following errors:
ERROR: 0:2: '' : #version must occur before any other statement in the program
ERROR: compilation errors. No code generated.
Linking:
Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
Init Shader 'Warp 1::glow+desaturate+dynlight':
Vertex shader:
Vertex shader failed to compile with the following errors:
ERROR: 0:2: '' : #version must occur before any other statement in the program
ERROR: compilation errors. No code generated.
Vertex shader:
Fragment shader failed to compile with the following errors:
ERROR: 0:2: '' : #version must occur before any other statement in the program
ERROR: compilation errors. No code generated.
Linking:
Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
Init Shader 'Warp 2::default+dynlight':
Vertex shader:
Vertex shader failed to compile with the following errors:
ERROR: 0:2: '' : #version must occur before any other statement in the program
ERROR: compilation errors. No code generated.
Vertex shader:
Fragment shader failed to compile with the following errors:
ERROR: 0:2: '' : #version must occur before any other statement in the program
ERROR: compilation errors. No code generated.
Linking:
Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
Init Shader 'Warp 2::glow+dynlight':
Vertex shader:
Vertex shader failed to compile with the following errors:
ERROR: 0:2: '' : #version must occur before any other statement in the program
ERROR: compilation errors. No code generated.
Vertex shader:
Fragment shader failed to compile with the following errors:
ERROR: 0:2: '' : #version must occur before any other statement in the program
ERROR: compilation errors. No code generated.
Linking:
Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
Init Shader 'Warp 2::desaturate+dynlight':
Vertex shader:
Vertex shader failed to compile with the following errors:
ERROR: 0:2: '' : #version must occur before any other statement in the program
ERROR: compilation errors. No code generated.
Vertex shader:
Fragment shader failed to compile with the following errors:
ERROR: 0:2: '' : #version must occur before any other statement in the program
ERROR: compilation errors. No code generated.
Linking:
Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
Init Shader 'Warp 2::glow+desaturate+dynlight':
Vertex shader:
Vertex shader failed to compile with the following errors:
ERROR: 0:2: '' : #version must occur before any other statement in the program
ERROR: compilation errors. No code generated.
Vertex shader:
Fragment shader failed to compile with the following errors:
ERROR: 0:2: '' : #version must occur before any other statement in the program
ERROR: compilation errors. No code generated.
Linking:
Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
Init Shader 'Brightmap::default+dynlight':
Vertex shader:
Vertex shader failed to compile with the following errors:
ERROR: 0:2: '' : #version must occur before any other statement in the program
ERROR: compilation errors. No code generated.
Vertex shader:
Fragment shader failed to compile with the following errors:
ERROR: 0:2: '' : #version must occur before any other statement in the program
ERROR: compilation errors. No code generated.
Linking:
Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
Init Shader 'Brightmap::glow+dynlight':
Vertex shader:
Vertex shader failed to compile with the following errors:
ERROR: 0:2: '' : #version must occur before any other statement in the program
ERROR: compilation errors. No code generated.
Vertex shader:
Fragment shader failed to compile with the following errors:
ERROR: 0:2: '' : #version must occur before any other statement in the program
ERROR: compilation errors. No code generated.
Linking:
Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
Init Shader 'Brightmap::desaturate+dynlight':
Vertex shader:
Vertex shader failed to compile with the following errors:
ERROR: 0:2: '' : #version must occur before any other statement in the program
ERROR: compilation errors. No code generated.
Vertex shader:
Fragment shader failed to compile with the following errors:
ERROR: 0:2: '' : #version must occur before any other statement in the program
ERROR: compilation errors. No code generated.
Linking:
Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
Init Shader 'Brightmap::glow+desaturate+dynlight':
Vertex shader:
Vertex shader failed to compile with the following errors:
ERROR: 0:2: '' : #version must occur before any other statement in the program
ERROR: compilation errors. No code generated.
Vertex shader:
Fragment shader failed to compile with the following errors:
ERROR: 0:2: '' : #version must occur before any other statement in the program
ERROR: compilation errors. No code generated.
Linking:
Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
Init Shader 'No Texture::default+dynlight':
Vertex shader:
Vertex shader failed to compile with the following errors:
ERROR: 0:2: '' : #version must occur before any other statement in the program
ERROR: compilation errors. No code generated.
Vertex shader:
Fragment shader failed to compile with the following errors:
ERROR: 0:2: '' : #version must occur before any other statement in the program
ERROR: compilation errors. No code generated.
Linking:
Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
Init Shader 'No Texture::glow+dynlight':
Vertex shader:
Vertex shader failed to compile with the following errors:
ERROR: 0:2: '' : #version must occur before any other statement in the program
ERROR: compilation errors. No code generated.
Vertex shader:
Fragment shader failed to compile with the following errors:
ERROR: 0:2: '' : #version must occur before any other statement in the program
ERROR: compilation errors. No code generated.
Linking:
Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
Init Shader 'No Texture::desaturate+dynlight':
Vertex shader:
Vertex shader failed to compile with the following errors:
ERROR: 0:2: '' : #version must occur before any other statement in the program
ERROR: compilation errors. No code generated.
Vertex shader:
Fragment shader failed to compile with the following errors:
ERROR: 0:2: '' : #version must occur before any other statement in the program
ERROR: compilation errors. No code generated.
Linking:
Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
Init Shader 'No Texture::glow+desaturate+dynlight':
Vertex shader:
Vertex shader failed to compile with the following errors:
ERROR: 0:2: '' : #version must occur before any other statement in the program
ERROR: compilation errors. No code generated.
Vertex shader:
Fragment shader failed to compile with the following errors:
ERROR: 0:2: '' : #version must occur before any other statement in the program
ERROR: compilation errors. No code generated.
Linking:
Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
Don't know why it isn't working right, as this PC plays pretty much everything new smoothly.
[Ninjaedit] Wow, I am kinda silly, I got the version wrong. I must be blind. [/ninjaedit]