[fixed]Monster spawners not alerted by sound

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Janizdreg
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[fixed]Monster spawners not alerted by sound

Post by Janizdreg »

The Doom monster spawners do not wake up when they hear the player.
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Graf Zahl
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Post by Graf Zahl »

It's a known ZDoom bug. Unfortunately nobody knows the cause. :(


EDIT: OMG, that can't be true. The boss brain doesn't get linked into the sector list which is a necessary requirement for the new sound traversal code to work.

Fixed. But this same problem might cause problems with rare DEHACKED tricks.
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Cutmanmike
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Post by Cutmanmike »

Graf Zahl wrote:Fixed. But this same problem might cause problems with rare DEHACKED tricks.
Such as?
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Graf Zahl
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Post by Graf Zahl »

Anything that tries to turn a thing invisible by giving it the NOSECTOR flag. There's quite a few of them, although most react on sight - which many boss shooters don't.
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