In certain resolutions there is 1 line of HOM visible above the status bar, for example in Heretic played at 1024x768. It gets worse after you have entered the game menu once because then the line turns into a bright blue. See attached file. I get this error on two completely different machines here, so I guess anyone should be able to reproduce it.
I can fix the glitch by setting "completeborder true;" in the sbarinfo definitions, however to reliably fix it even for mods which define their own sbarinfo based on the core lumps I have to modify the original files in gzdoom.pk3's sbarinfo folder which I would like to avoid whenever possible. But creating "patch pk3s" which update the sbarinfo definitions only works as long as any files loaded afterwards to not toy with the sbarinfos themselves.
So my suggestion is to update the core sbarinfo lumps officially with the "completeborder true;" statement (unless this would break other things of course).
Lars
Status bar glitch
Moderator: Graf Zahl
-
- Posts: 9
- Joined: Wed Jul 11, 2012 21:59
Status bar glitch
- Attachments
-
- Screenshot_Heretic_20120714_152314.jpg (462.94 KiB) Viewed 548 times
-
- Global Moderator
- Posts: 308
- Joined: Sun Aug 29, 2010 6:09
Re: Status bar glitch
Seems to me like this one.
- Graf Zahl
- GZDoom Developer
- Posts: 7148
- Joined: Wed Jul 20, 2005 9:48
- Location: Germany
- Contact:
Re: Status bar glitch
Yes, same thing.