This TEXTURES definition gives you access to 260000 sprites for use in your MODELDEF animations (which is hopefully more frames than you'll ever need!).
The naming convention is as follows:
Code: Select all
xxxxy0
xxxx is a number from 0000 to 9999
y is a letter from A to Z (26 frames, [ \ ] are ignored)
10000 x 26 = 260000
It's an 11 MB text file but compresses really well (to about 495 KB).
Thanks to leileilol for generating the numbers, and Gez for the regexp.