UT&T Projectile Effects / or especially archvile fire effect

Advanced OpenGL source port fork from ZDoom, picking up where ZDoomGL left off.
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De-M-oN
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UT&T Projectile Effects / or especially archvile fire effect

Post by De-M-oN »

The projectile effects, especially that awesome fire effect when you get attacked by the arch-vile - is it somehow possible to get this standalone for using in the normal game / other wads?

I tried a little bit myself, and I already got the imp fireball to work, but the archvile attack I get no textures then. It seems it cant reference to its graphics or something like that. But I cant get it whats wrong here.

It would be very nice, if there could be a standalone version of these projectile effects to play with them in original game or other wads.

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