[fixed]Mid textures unaffected by extra light

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Moderator: Graf Zahl

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DaniJ
Posts: 130
Joined: Sat Oct 08, 2005 19:22

[fixed]Mid textures unaffected by extra light

Post by DaniJ »

When firing a weapon all surfaces are normally lit with extra light.

GZdoom does this too except mid textures arn't lit with extra light, which looks a bit odd.
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Graf Zahl
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Post by Graf Zahl »

Ooops. you are right! How could that happen without me ever noticing? :?

Fixed.
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