Setting gl_enhanced_nightvision in software renderer crashes

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GameFreakDude
Posts: 15
Joined: Sat Sep 11, 2010 4:37
Location: Canada

Setting gl_enhanced_nightvision in software renderer crashes

Post by GameFreakDude »

Setting gl_enhanced_nightvision to any value (including its current value) while using the software renderer crashes GZDoom to the handler. Should be simple to reproduce, but I'll attach my crash report anyway.
User avatar
GameFreakDude
Posts: 15
Joined: Sat Sep 11, 2010 4:37
Location: Canada

Re: Setting gl_enhanced_nightvision in software renderer cra

Post by GameFreakDude »

It appears this was fixed at some point.

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