Lights Mode in "Software" is not set when you start gzdoom

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Moderator: Graf Zahl

ibm5155
Posts: 152
Joined: Tue Oct 25, 2011 13:05

Lights Mode in "Software" is not set when you start gzdoom

Post by ibm5155 »

if Lights Mode is set to "Software" you'll note the ambiente light likes software render, if you close gzdoom, start it again and dont touch the lights mode config, if you start any map, it'll be start with the wrong light mode (I think it's the Doom light mode), if you check the light mode you'll note it's set to software, but if you change it to any light mode and move back to software mode, you'll notice that the mode before wasn't actually software mode)
ibm5155
Posts: 152
Joined: Tue Oct 25, 2011 13:05

Re: Lights Mode in "Software" is not set when you start gzdo

Post by ibm5155 »

UPDATE: Well, it's not when gzdoom starts, it's when you start a new map, so if you set it to software ingame, and start again the same map, the light will be set to doom
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NeoHippo
Posts: 408
Joined: Tue Sep 13, 2005 0:47
Location: British Columbia Canada

Re: Lights Mode in "Software" is not set when you start gzdo

Post by NeoHippo »

Are you saying that the value for

Code: Select all

[Doom.ConsoleVariables]
 gl_lightmode=8 // Software
in the gzdoom-user.ini file changes to

Code: Select all

[Doom.ConsoleVariables]
 gl_lightmode=3 // Dark
simply by running a map a second time and without you changing it manually or it being changed through another cfg file?
ibm5155
Posts: 152
Joined: Tue Oct 25, 2011 13:05

Re: Lights Mode in "Software" is not set when you start gzdo

Post by ibm5155 »

no, what I mean, when gzdoom start, gl_lightmode will be set to 8 (doom light mode is 2), but when you start the map, it'll looks like it's using the option 2 and not 8, changing 8 to another number and set it back to 8 will show the difference...
UPDATE about it: Idk what's going on, I can't repeat this bug :(
At least, I still have a vídeo that shows what happened: https://youtu.be/pAUW5Yz7SYU?t=23s
note that it was set to software, and t he map was bright, changing from software to something else and going back to software made it change to the correct lightmode
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Graf Zahl
GZDoom Developer
GZDoom Developer
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Joined: Wed Jul 20, 2005 9:48
Location: Germany

Re: Lights Mode in "Software" is not set when you start gzdo

Post by Graf Zahl »

Can't reproduce.
It works fine for me in all cases I tested.

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