Floating Sprites and not in the regular meaning

Bugs that have been resolved.

Moderator: Graf Zahl

Locked
Shrina
Posts: 1
Joined: Sat Oct 17, 2015 17:25

Floating Sprites and not in the regular meaning

Post by Shrina »

I'm having trouble with my game in that sometimes, sprites will just.. move with the camera, or just flat out teleport.. Makes aiming at enemies tougher since their sprite isn't where the enemy actually is. Not to mention pickup sprite disappear or move as well. It ends up looking like something out of Paper Mario or something like that.


Image Image
Blue Shadow
Global Moderator
Global Moderator
Posts: 308
Joined: Sun Aug 29, 2010 6:09

Re: Floating Sprites and not in the regular meaning

Post by Blue Shadow »

What GZDoom version are you using? Does this happen if you're playing without mods?
toshiaki2115
Posts: 4
Joined: Fri Nov 13, 2015 21:28

Re: Floating Sprites and not in the regular meaning

Post by toshiaki2115 »

It's not a person who made ​​a thread , but the latest build , such as the gzdoomg 21 pre1354, it also can also occur in vanilla .
In particular , such as the fence , it seems as sprites and chemistry that was interspersed with translucent bad .


My PC specs ,
· Intel (R) Core (TM) i5 CPU M 430 @ 2.27GHz
· ATI Mobility Radeon HD 4550
· Mem 8.00 GB
· Win7_64bit
User avatar
Graf Zahl
GZDoom Developer
GZDoom Developer
Posts: 7148
Joined: Wed Jul 20, 2005 9:48
Location: Germany
Contact:

Re: Floating Sprites and not in the regular meaning

Post by Graf Zahl »

If anyone wonders why nothing happens here: I cannot even start analyzing the problem without the mod that causes it!
User avatar
Graf Zahl
GZDoom Developer
GZDoom Developer
Posts: 7148
Joined: Wed Jul 20, 2005 9:48
Location: Germany
Contact:

Re: Floating Sprites and not in the regular meaning

Post by Graf Zahl »

Ok, off this goes. If you do not give any feedback there's nothing I can do here.
Locked

Return to “Closed Bugs”