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Floating Sprites and not in the regular meaning
Posted: Sat Oct 17, 2015 17:37
by Shrina
I'm having trouble with my game in that sometimes, sprites will just.. move with the camera, or just flat out teleport.. Makes aiming at enemies tougher since their sprite isn't where the enemy actually is. Not to mention pickup sprite disappear or move as well. It ends up looking like something out of Paper Mario or something like that.

Re: Floating Sprites and not in the regular meaning
Posted: Sun Oct 18, 2015 7:17
by Blue Shadow
What GZDoom version are you using? Does this happen if you're playing without mods?
Re: Floating Sprites and not in the regular meaning
Posted: Fri Nov 13, 2015 21:41
by toshiaki2115
It's not a person who made a thread , but the latest build , such as the gzdoomg 21 pre1354, it also can also occur in vanilla .
In particular , such as the fence , it seems as sprites and chemistry that was interspersed with translucent bad .
My PC specs ,
· Intel (R) Core (TM) i5 CPU M 430 @ 2.27GHz
· ATI Mobility Radeon HD 4550
· Mem 8.00 GB
· Win7_64bit
Re: Floating Sprites and not in the regular meaning
Posted: Sat Nov 14, 2015 21:50
by Graf Zahl
If anyone wonders why nothing happens here: I cannot even start analyzing the problem without the mod that causes it!
Re: Floating Sprites and not in the regular meaning
Posted: Sat Dec 12, 2015 0:12
by Graf Zahl
Ok, off this goes. If you do not give any feedback there's nothing I can do here.