When using Sector_SetPlaneReflection action on either floor or ceiling, there's a rendering artifact resembling the shape of the sector the effect is applied to.
The effect is more visible with "r_clearbuffer 1":
[pre-1307] Sector_SetPlaneReflection bug
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[pre-1307] Sector_SetPlaneReflection bug
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Re: [pre-1307] Sector_SetPlaneReflection bug
This is certainly interesting.
No matter what I do to your map, well within reason, it comes out like this (I changed the ceiling texture)
The player appears to be floating.
Then I duplicated your map from scratch
identical size, same player location, same script except i called it script 1 with this result
just as it should be.
I am using GZDB_r2414 and GZDoom_r1307.
[edit]
The bug is also in my map.
See below.
No matter what I do to your map, well within reason, it comes out like this (I changed the ceiling texture)
Spoiler:no floor with reflection, but showing the artifact.
The player appears to be floating.
Spoiler:
Spoiler:
I am using GZDB_r2414 and GZDoom_r1307.
[edit]
The bug is also in my map.
See below.
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Last edited by NeoHippo on Sat Oct 24, 2015 4:59, edited 1 time in total.
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Re: [pre-1307] Sector_SetPlaneReflection bug
NeoHippo - your screenshots are staring straight ahead.
I believe MaxED's are staring straight down.
Have you tried staring down in your duplicate?
Also -
I believe MaxED's are staring straight down.
Have you tried staring down in your duplicate?
Also -
Try this, as well.MaxED wrote:The effect is more visible with "r_clearbuffer 1":
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Re: [pre-1307] Sector_SetPlaneReflection bug
Yup, you are right, I should have done that. Because the floor was rendered properly in my example I did not try that.Eruanna wrote:Have you tried staring down in your duplicate?
Not only does the artefact show up in my example as well, it is really pronounced.
And, like MaxED mentioned, the artifact takes on a downscaled version of the sector outline.
My bad.

Spoiler:The larger the sector, the larger the artefact.
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Re: [pre-1307] Sector_SetPlaneReflection bug
This is similar to the artifacts that can be seen at the top of the sky sphere. I wonder if the two are related somehow?
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Re: [pre-1307] Sector_SetPlaneReflection bug
Yes, it's the same effect. Seems that the capping polygon is not drawn into the stencil.
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