[SOLVED] Unkown Version when I compile GZDooM dev-build from source?

Advanced OpenGL source port fork from ZDoom, picking up where ZDoomGL left off.
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LuciferSam
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Joined: Fri Apr 29, 2016 19:24

[SOLVED] Unkown Version when I compile GZDooM dev-build from source?

Post by LuciferSam »

Hello there,
just a stupid question which I did not find a solution: When I compile with yasm GZDooM with Visual Studio Community 2015, the compiled version shows "Uknown Version".
What is wrong with my setup? Is because I am using Win 7 with italian international settings?

Thank you
Last edited by LuciferSam on Fri Apr 29, 2016 20:59, edited 1 time in total.
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Graf Zahl
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Re: Unkown Version when I compile GZDooM dev-build from source?

Post by Graf Zahl »

How did you get the source? If you just downloaded the zip from Github this is to be expected. To get the proper version you have to install the git binaries and clone the repository.
LuciferSam
Posts: 4
Joined: Fri Apr 29, 2016 19:24

Re: Unkown Version when I compile GZDooM dev-build from source?

Post by LuciferSam »

Hi Graf.
I cloned the git repository with git tools from github windows application, but now I noticed VS 2015 community says that I should install git integration . I'll try to install those tools...

EDIT: yup the git tools used by the github application are ignored by visual studio. Installing the official tools fix the problem
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