[1350-gc786b65+]Bug: Wall Camera's Broken Again :(

Bugs that have been resolved.

Moderator: Graf Zahl

Locked
User avatar
Tiger
Developer
Developer
Posts: 867
Joined: Thu Feb 25, 2010 3:44
Location: United States
Contact:

[1350-gc786b65+]Bug: Wall Camera's Broken Again :(

Post by Tiger »

Somewhere the Wall Camera's seemed to have broken in the recent builds - starting from build gzdoom-g2.2pre-1350-gc786b65.7z.

Image
Image


File: TGRDM3
Instructions:
  • Load GZDoom [1514-gf2f3fa6] with TGRDM3 archive data file
  • Goto: MAP MAP01
  • At spawn, you'll immediately notice the WallCamera doesn't work properly.
    • Another case is on MAP03 at (1658, 2014, -9)
  • Face the Teleporter that has the wall camera (or the animation that is circular), whichever is more obvious
Nicholas Gautier
User avatar
Graf Zahl
GZDoom Developer
GZDoom Developer
Posts: 7148
Joined: Wed Jul 20, 2005 9:48
Location: Germany
Contact:

Re: [1350-gc786b65+]Bug: Wall Camera's Broken Again :(

Post by Graf Zahl »

fixed.
_mental_
Developer
Developer
Posts: 259
Joined: Sun Aug 07, 2011 13:36

Re: [1350-gc786b65+]Bug: Wall Camera's Broken Again :(

Post by _mental_ »

Was it fixed by this commit? Unfortunately it breaks 2D rendering at least on OpenGL 2.0 hardware.
This is how it looks with default settings:
gl20.jpg
gl20.jpg (53.64 KiB) Viewed 463 times
I tried to do the same as in your commit yesterday and that attempt failed miserably. That's why I posted in the related topic about the problem with textures. If I could fix it easily I would already do this for sure.
User avatar
Graf Zahl
GZDoom Developer
GZDoom Developer
Posts: 7148
Joined: Wed Jul 20, 2005 9:48
Location: Germany
Contact:

Re: [1350-gc786b65+]Bug: Wall Camera's Broken Again :(

Post by Graf Zahl »

The bug that got fixed here was hiding another problem. And that is causing the black rectangles.
_mental_
Developer
Developer
Posts: 259
Joined: Sun Aug 07, 2011 13:36

Re: [1350-gc786b65+]Bug: Wall Camera's Broken Again :(

Post by _mental_ »

Yes, it seems to be related to texture filtering but I didn't find the source yet.
User avatar
Graf Zahl
GZDoom Developer
GZDoom Developer
Posts: 7148
Joined: Wed Jul 20, 2005 9:48
Location: Germany
Contact:

Re: [1350-gc786b65+]Bug: Wall Camera's Broken Again :(

Post by Graf Zahl »

The texture sampler state for 2D textures was not set correctly. It should be fixed with the last commit.
_mental_
Developer
Developer
Posts: 259
Joined: Sun Aug 07, 2011 13:36

Re: [1350-gc786b65+]Bug: Wall Camera's Broken Again :(

Post by _mental_ »

Now it works like a charm, thanks!
User avatar
Tiger
Developer
Developer
Posts: 867
Joined: Thu Feb 25, 2010 3:44
Location: United States
Contact:

Re: [1350-gc786b65+]Bug: Wall Camera's Broken Again :(

Post by Tiger »

Graf Zahl wrote:fixed.
Thanks! They work beautifully again :D
Nicholas Gautier
Locked

Return to “Closed Bugs”