Hi
When using my own mod i will randomly get crashes when loading a level. I'm unsure as to what is causing it, so can't provide much more info.
It can usually be forced be starting a new game a couple of times.
My mod can be downloaded at: https://www.dropbox.com/s/4fidsv8ogk6zh ... m.zip?dl=0 (It's basically my own gore mod for learning Decorate)
I've attached the Crashreport to this message.
Random Crash when loading level
Moderator: Graf Zahl
Random Crash when loading level
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- CrashReport.zip
- The Crash Report
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- Posts: 4
- Joined: Fri Nov 13, 2015 21:28
Re: Random Crash when loading level
I will think that it is the same problem that was posted before.
As far as I know, you probably think that has crashed in the processing of light.
Light of the Imp of the fireball is the most crash prone.
This is you know immediately at the level 1 of JPCP.
As far as I know, you probably think that has crashed in the processing of light.
Light of the Imp of the fireball is the most crash prone.
This is you know immediately at the level 1 of JPCP.
- Gez
- Developer
- Posts: 1399
- Joined: Mon Oct 22, 2007 16:47
Re: Random Crash when loading level
If it's related to light it can be that one bug I've never been able to fully debug, which I have had a few times when making saving and there were several dynamic lights visible. While I didn't find the precise cause of the crash, I noticed it never happened if save snapshots were disabled (so the engine didn't make a low-res render of the current scene to store in the save file) or when dynamic lights were not enabled.
- NeoHippo
- Posts: 408
- Joined: Tue Sep 13, 2005 0:47
- Location: British Columbia Canada
Re: Random Crash when loading level
Dragging GoryDoom.zip onto the GZDoom 1630 icon works for me every time without problem, but monsters are not interested in me until I approach them, which is most disconcerting. I did not check the DECORATE scripts.
Dragging GoryDoom.zip onto a batch file
causes the game to progress through the menu until I select a skill when it goes to a black screen and throws me back to the desktop without preamble.
Dragging GoryDoom.zip onto a batch file
Code: Select all
H:\DOOM\ENGINES\GZDOOM\gzdoom-g2.2pre-1630\gzdoom.exe -file %1 +logfile loading.txt
Re: Random Crash when loading level
I don't think it is light relateret.. it doesn't even load the level before it crashes.
The reason they don't do much is because i have their speed set to 1 for debugging purposes.
The reason they don't do much is because i have their speed set to 1 for debugging purposes.
- Graf Zahl
- GZDoom Developer
- Posts: 7148
- Joined: Wed Jul 20, 2005 9:48
- Location: Germany
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Re: Random Crash when loading level
There's a problem with the CVARS.o lump in ACS/ This is not properly formatted and is missing two 0 bytes before the identifier at the end. As a result it gets misidentified causing the engine to crash. Did you by any chance use some old ACC version to compile this? Using the latest one, aside from complaining about #library not being the first thing, it creates one that works.
Re: Random Crash when loading level
Actually i used the one from Brutal Doom ketchup mod as i based mine on that for now.
I'll try and recompile it and see if that helps. Thanks for your help so far.
I'll try and recompile it and see if that helps. Thanks for your help so far.
Re: Random Crash when loading level
Hey
Removed acs scripts for now. Seems to have fixed it for now.
Removed acs scripts for now. Seems to have fixed it for now.