[Since Window Resize Redraw?] damage/pickup flashes don't resize

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Moderator: Graf Zahl

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SanyaWaffles
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Joined: Sat Sep 24, 2016 10:09
Location: An Icebox in Eastern Ohio

[Since Window Resize Redraw?] damage/pickup flashes don't resize

Post by SanyaWaffles »

I have encountered a weird glitch, affecting GZDoom only.

It seems that since the drag borders/corners fix in ZDoom (d3d8180 and all revisions since) that pickup and screen damages are not properly resized. (Menu dimming is, as seen in the thumbnail below)
Spoiler: Screencap
something I do notice is it seems to be sort of the right proportions but a sizable 'chunk' off to the lower and right seems to be sawn off.

Version used to take the screenshot was development build gzdoom-g2.3pre-115-g4b8b5e3.7z
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Graf Zahl
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Re: [Since Window Resize Redraw?] damage/pickup flashes don't resize

Post by Graf Zahl »

fixed. The code was there but the data was copied to the wrong place.

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