This is the newest release for QZDoom!
Mostly, it's a stability and fixes release, fixing a few bugs encountered since 0.1 and also prevents certain read access violations from crashing the game.
Another reason for this release, however, also, is the pending ZScript merge coming. We figured that the ZDoom code base is not going to be any more stable than it is now for a couple of weeks to months, at least, so this was as good a time as any to put this out before that happens.
Also included, obviously, are the latest ZDoom and GZDoom improvements and fixes that have occurred since the 0.1 release.
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