Ok, I dunno if this is a system specific bug, but here it goes. It seems that transparent 3d sectors that have a linedef texture that scrolls dislpay fine, unless you have another 3d sector in back of it doing the same thing. I uploaded a wad showing this. At first the main slimefall looks fine, but jump down the pit. Now the slimefall texture is messed up! Sometimes it scrolls up instead of down, sometimes the graphics are just all messed up. I'm running a Radeon X300 graphics card if this has anything to do with the problem. Thanks.
WTF.wad: http://www.bigupload.com/d=3139
Textures and 3d Sectors
Moderator: Graf Zahl
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Hmmmm. Wonder why it didn't work. Well, I attached the .wad.
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- wtf.zip
- Hope this works
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- Posts: 8
- Joined: Fri Oct 21, 2005 8:12
Hmmmm. Wonder why it didn't work. Well, I attached the .wad.
- Attachments
-
- wtf.zip
- Hope this works
- (4.38 KiB) Downloaded 58 times
- Graf Zahl
- GZDoom Developer
- Posts: 7148
- Joined: Wed Jul 20, 2005 9:48
- Location: Germany
- Contact: