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Textures and 3d Sectors

Posted: Fri Nov 18, 2005 8:18
by SonicSpinDash
Ok, I dunno if this is a system specific bug, but here it goes. It seems that transparent 3d sectors that have a linedef texture that scrolls dislpay fine, unless you have another 3d sector in back of it doing the same thing. I uploaded a wad showing this. At first the main slimefall looks fine, but jump down the pit. Now the slimefall texture is messed up! Sometimes it scrolls up instead of down, sometimes the graphics are just all messed up. I'm running a Radeon X300 graphics card if this has anything to do with the problem. Thanks.

WTF.wad: http://www.bigupload.com/d=3139

Posted: Sat Nov 19, 2005 14:07
by Graf Zahl
I can't download the file. Please zip it and upload it again or better: attach it to your post.

Posted: Tue Nov 22, 2005 3:32
by SonicSpinDash
Hmmmm. Wonder why it didn't work. Well, I attached the .wad.

Posted: Tue Nov 22, 2005 3:34
by SonicSpinDash
Hmmmm. Wonder why it didn't work. Well, I attached the .wad.

Posted: Tue Nov 22, 2005 10:39
by Graf Zahl
Fixed

Posted: Tue Nov 22, 2005 18:20
by SonicSpinDash
Thanks! :D