Page 1 of 1

[won't change] MAP 04 DOOM2 dynamic lighting bug

Posted: Mon Nov 28, 2005 6:00
by nwbeeman
I'm asumming this has something to do with a feature that prevents missing textures or flats that was previously posted in this fourm, but it also has the side effect of this when using the lights.wad file. Is it fixable?

Posted: Mon Nov 28, 2005 10:24
by Graf Zahl
The way these missing textures are drawn makes it impossible to draw dynamic lights on them because this is not 'normal' geometry. I am not going to fix this.