[won't change] MAP 04 DOOM2 dynamic lighting bug

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nwbeeman
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[won't change] MAP 04 DOOM2 dynamic lighting bug

Post by nwbeeman »

I'm asumming this has something to do with a feature that prevents missing textures or flats that was previously posted in this fourm, but it also has the side effect of this when using the lights.wad file. Is it fixable?
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The picture of the effect
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Graf Zahl
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Post by Graf Zahl »

The way these missing textures are drawn makes it impossible to draw dynamic lights on them because this is not 'normal' geometry. I am not going to fix this.
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