[won't change] MAP 04 DOOM2 dynamic lighting bug
Moderator: Graf Zahl
- nwbeeman
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- Joined: Mon Oct 17, 2005 1:18
- Location: Tampa
[won't change] MAP 04 DOOM2 dynamic lighting bug
I'm asumming this has something to do with a feature that prevents missing textures or flats that was previously posted in this fourm, but it also has the side effect of this when using the lights.wad file. Is it fixable?
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- The picture of the effect
- wtf.jpg (38.17 KiB) Viewed 461 times
- Graf Zahl
- GZDoom Developer
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