I.e. Something like HUDMSG_TRANSLUCENT, or have an extra argument for HUDMSG_FADEINOUT that will only fade the message in/out to a certain percent.
Please.
Translucent Hud Messages
Moderator: Graf Zahl
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Excuse the bump, I'm trying to avoid a duplicate thread.
Also, when I first suggested this at ZDoom, your time was primarily occupied with implementing model support, and this feature suggestion necessarily took a back seat. Perhaps now might be a better time to bring it up..?
Finally, I understand that this is already possible using translucent pngs, but unfortunately this method is extremely cumbersome and things like fonts become a chore to replace, when a simple function / flag would serve much better.
And hey, Enjay likes it!
Graf, if your motives for dismissing this idea were similar to Justin's estimation, would your attitude be any different these days? At the risk of sounding like a complete fool, it seems that the SVN repository would have put an end to any of the above sentiment?In a similarly titled thread by the same author over at forum.zdoom.org, Graf Zahl wrote:Sure it is possible. It's just a minor thing.
Also, when I first suggested this at ZDoom, your time was primarily occupied with implementing model support, and this feature suggestion necessarily took a back seat. Perhaps now might be a better time to bring it up..?
Finally, I understand that this is already possible using translucent pngs, but unfortunately this method is extremely cumbersome and things like fonts become a chore to replace, when a simple function / flag would serve much better.
And hey, Enjay likes it!

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