This is an update to the conversion of Spiff's Astrostein mod I did last year. Much like my "Halten Sie" update, this adds higher resolution graphics, floor/ceiling textures, light levels, and many other updates! There are two versions - one has 64x enemy sprites (from the WolfenDoom version) and the other has 128x enemy sprites (from the original Mac version). Check out the txt files within the pk3 for more info!
Spoiler: CHANGES FROM ORIGINAL
Deleted doubles of graphics, using DECORATE to replicate Giftmacher and Officer
Added extra "disintegrate" sound effect during death
new HUD graphics and title screen and such! This wasn't possible when this was originally released!
Extra music from Spear of Destiny and Blake Stone!
Bruce Ryder's shitty enemy sprites replaced with Laz's much nicer ones (64x version from WolfenDOOM, 128x version from Mac version)
Nicer walls!
Floors!
Light levels!
Weapons from the Mac version! (I've hidden the 2 extra weapons in random secret places)
Beef
Spoiler: CREDITS
Wolfenstein 3D by iD Software
ECWolf by Braden "Blzut3" Obrzut
Astrostein originally created by Laz Rojas
Original 3-Level PC Demo by Bruce Ryder
Levels by Spifferaneous, edited by AstroCreep
Fonts from Tech Demo by Executor
Walls originally by Laz Rojas and edited by AstroCreep
Sprites from Mac version by Laz Rojas and HD Pack by CeeJay, edited by AstroCreep
Floor textures from Blake Stone and Doom
Sounds from Doom, Astrostein (Mac), Astrostein (WolfenDOOM), Astrostein (Spifferaneous)
Conversion to ECWolf by AstroCreep
128x versions of RoboSchabbs and Colonel Welder by AstroCreep
All other graphics by AstroCreep
Doesn't seem to work with the dev builds. I get no statusbar HUD graphics and the wall textures are all a mix of other textures rather than those they are meant to be. Happens with both the 64x and 128x versions.
Fixed and uploaded. Seems that an update broke a lot of mods, especially those involving textures. Weirdly, everything worked except the doors when I copied the textures to the main graphics folder. The doors worked after I renamed the patch and its spot in the texture file. This is not the only mod of mine affected, so far the others I've found are the Astrostein Mac version PC fix and the Totenhaus HD version. Noahpak, Wolfpak 2, Spearpak, and Halten Sie HD are all tested and working.