1.0.26
Moderator: Graf Zahl
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Enjay
- Developer

- Posts: 4791
- Joined: Tue Aug 30, 2005 23:19
- Location: Scotland
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Graf Zahl
- GZDoom Developer

- Posts: 7148
- Joined: Wed Jul 20, 2005 9:48
- Location: Germany
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Enjay
- Developer

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- Joined: Tue Aug 30, 2005 23:19
- Location: Scotland
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Nash
- Developer

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- Joined: Sun Sep 25, 2005 1:49
- Location: Kuala Lumpur, Malaysia
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Nash
- Developer

- Posts: 1226
- Joined: Sun Sep 25, 2005 1:49
- Location: Kuala Lumpur, Malaysia
I don't mean to sound rude, but what use is there for you to code new modding features if there won't be any documentation for them. :/
I tried looking on my own for a while but about the only thing I learned is that the feature relies on shaders. The fact that I don't know shader programming in the first place doesn't really help.
Or could it be that this feature is really limited only to Strife's palette and COLORMAP?
Again, sorry for the slightly angry tone of this post, but if you can give us all even some slight hints on how to use the new user-definable brightness maps, it'd be more than enough... I'm not even asking for step-by-step walkthroughs or anything.
Thanks.
I tried looking on my own for a while but about the only thing I learned is that the feature relies on shaders. The fact that I don't know shader programming in the first place doesn't really help.
Or could it be that this feature is really limited only to Strife's palette and COLORMAP?
Again, sorry for the slightly angry tone of this post, but if you can give us all even some slight hints on how to use the new user-definable brightness maps, it'd be more than enough... I'm not even asking for step-by-step walkthroughs or anything.
Thanks.
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Graf Zahl
- GZDoom Developer

- Posts: 7148
- Joined: Wed Jul 20, 2005 9:48
- Location: Germany
I wanted to post the demo WAD with sample definitons for the default actors for some time now but I simply didn't get around finishing it. I had a cold last week and was not able to work on the computer for longer than an hour without having to take a break. How am I supposed to complete any work like this? Anyway, today I was able to make some progress and only the Strife stuff is left. When that's done I'll upload it.
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Nash
- Developer

- Posts: 1226
- Joined: Sun Sep 25, 2005 1:49
- Location: Kuala Lumpur, Malaysia
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Graf Zahl
- GZDoom Developer

- Posts: 7148
- Joined: Wed Jul 20, 2005 9:48
- Location: Germany
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Nash
- Developer

- Posts: 1226
- Joined: Sun Sep 25, 2005 1:49
- Location: Kuala Lumpur, Malaysia
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BlazingPhoenix
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Alter
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- Location: Poland, Lodz
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Karate Chris
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