Talk about our & your projects.
sitters
Hosted
Posts: 169 Joined: Sun May 24, 2009 6:49
Post
by sitters » Sun Dec 22, 2019 15:05
Anyway decided for a new map, AI-Base.
A fight against artificial intelligence.
Enjay
Developer
Posts: 4748 Joined: Tue Aug 30, 2005 23:19
Location: Scotland
Post
by Enjay » Sun Dec 22, 2019 23:59
I'm delighted to see you mapping and modelling again. After one of your other posts I thought that you might be giving up on it. The map already looks interesting.
sitters
Hosted
Posts: 169 Joined: Sun May 24, 2009 6:49
Post
by sitters » Wed Dec 25, 2019 17:28
Yeah but its an enjoyable hobby.
made some shadows, looks better.
sitters
Hosted
Posts: 169 Joined: Sun May 24, 2009 6:49
Post
by sitters » Wed Feb 12, 2020 7:49
Shot
Enjay
Developer
Posts: 4748 Joined: Tue Aug 30, 2005 23:19
Location: Scotland
Post
by Enjay » Wed Feb 12, 2020 22:30
Also looking very nice. The tech and style reminds me a little bit of some of the Doom3 stuff, but more colourful.
sitters
Hosted
Posts: 169 Joined: Sun May 24, 2009 6:49
Post
by sitters » Thu Feb 13, 2020 16:11
Thanks, try to make everything 3D .
Pity don’t have bump or normal maps in R3D.
I go for higher poly count for more detail, Computers are fast enough this days.
helicopter
Posts: 2 Joined: Fri Mar 06, 2020 20:04
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by helicopter » Sat Mar 07, 2020 21:43
I also remembered doom. I like it very much!
hawkwind
Posts: 35 Joined: Sat Jul 04, 2009 6:35
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by hawkwind » Mon May 18, 2020 4:13
Nice work as usual.
sitters
Hosted
Posts: 169 Joined: Sun May 24, 2009 6:49
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by sitters » Sat Jun 20, 2020 9:43
Thanks,
Still active, but first make a new weapon pack for the HUD
Here an small movie example of the supershotgun.
http://www.sitters-electronics.nl/downl ... hotgun.mp4
Willem
Enjay
Developer
Posts: 4748 Joined: Tue Aug 30, 2005 23:19
Location: Scotland
Post
by Enjay » Sat Jun 20, 2020 13:59
Looks fantastic! Great job.
sitters
Hosted
Posts: 169 Joined: Sun May 24, 2009 6:49
Post
by sitters » Sat Jun 20, 2020 15:43
Thanks,
Here a shot how it looks in the game, but its still WIP.
We have four weapons now, Abbs does the DED files.
Rex Claussen
Developer
Posts: 2659 Joined: Tue Jul 11, 2006 18:36
Post
by Rex Claussen » Sat Jun 20, 2020 17:32
I love the high-def quality of the screenshot.
[On an unrelated note, does anyone pay attention to the fact that a game's protagonist in a sci-fi environment continues to use an old-fashioned shotgun as a weapon?]
sitters
Hosted
Posts: 169 Joined: Sun May 24, 2009 6:49
Post
by sitters » Sun Jun 21, 2020 13:48
the double-barreled shotgun has survived since 1875.
Enjay
Developer
Posts: 4748 Joined: Tue Aug 30, 2005 23:19
Location: Scotland
Post
by Enjay » Sat Jun 27, 2020 12:44
And Hicks, in the year in 2179, uses an Ithaca 37 to blast Aliens on LV-426. While the weapon is not double barrelled, it's a mildly interesting fact anyway. The Ithaca dates back to the 1930s (designed 1933 produced from 1937 - hence the name).
sitters
Hosted
Posts: 169 Joined: Sun May 24, 2009 6:49
Post
by sitters » Sat Aug 08, 2020 14:42
Made 12 new HUD weapons for the abbs packs,
now I'm slowly picking up my map again.