GZDoom

Advanced OpenGL source port fork from ZDoom, picking up where ZDoomGL left off.
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Moderator: Graf Zahl

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  • How can i get some hi-res textures and how do i use them?
    by DuduKrazy »
    26 Replies
    4411 Views
    Last post by Jive
  • inserting demos
    by mazdog »
    11 Replies
    1373 Views
    Last post by mazdog
  • Autoexec.cfg : some tricks & codes
    by Jive »
    7 Replies
    2217 Views
    Last post by Janizdreg
  • One thing with textures in DoomBuilder
    by Devan »
    2 Replies
    1233 Views
    Last post by Jive
  • GeForce 91.31 Drivers, caution
    by Enjay »
    8 Replies
    3392 Views
    Last post by Enjay
  • Watermap in 3d floors?
    by Cutmanmike »
    3 Replies
    909 Views
    Last post by Graf Zahl
  • [Solved] Several actions for the same key: possible?
    by Jive »
    12 Replies
    4769 Views
    Last post by Xtife
  • [Doom.UnknownConsoleVariables]
    by Jive »
    5 Replies
    1001 Views
    Last post by Jive
  • few actions for one linedef
    by Devan »
    11 Replies
    1692 Views
    Last post by Enjay
  • Can't turn on Renderer?
    by Cutmanmike »
    4 Replies
    744 Views
    Last post by Cutmanmike
  • Having difficulty with hi-res status bar.
    by Enjay »
    2 Replies
    771 Views
    Last post by Enjay
  • A Flurry of High Res Related Questions
    by Boingo the Clown »
    6 Replies
    1023 Views
    Last post by Boingo the Clown
  • DB ACS.cfg
    by solarsnowfall »
    2 Replies
    600 Views
    Last post by solarsnowfall
  • Deathmatch and Coop
    by Epoch »
    11 Replies
    1605 Views
    Last post by Epoch
  • Moving 3-D floors?
    by DoomGuy »
    24 Replies
    3568 Views
    Last post by The Ultimate DooMer
  • sector_set3dfloor "bitset"
    by Cutmanmike »
    5 Replies
    1088 Views
    Last post by Cutmanmike
  • Any chance of 1.0.14?
    by Enjay »
    10 Replies
    1292 Views
    Last post by Marty Kirra
  • Disable Crouching
    by Tormentor667 »
    13 Replies
    1631 Views
    Last post by Graf Zahl
  • Interpolate monster movement
    by Softie »
    1 Replies
    1432 Views
    Last post by Graf Zahl
  • 3D Switches
    by Syfo-Dyas »
    20 Replies
    2383 Views
    Last post by The Ultimate DooMer
  • Question about GLnodes
    by Eriance »
    6 Replies
    989 Views
    Last post by Graf Zahl
  • Where can I get OpenGL
    by Doomed Soul »
    21 Replies
    2579 Views
    Last post by Doomed Soul
  • open gl
    by mazdog »
    1 Replies
    579 Views
    Last post by Devan
  • My scripts don't work anymore
    by chopkinsca »
    5 Replies
    973 Views
    Last post by Graf Zahl
  • hi-res patches
    by Devan »
    1 Replies
    619 Views
    Last post by Graf Zahl
  • Hi-res textures path
    by Devan »
    2 Replies
    621 Views
    Last post by Enjay
  • How to use hi-res textures
    by Devan »
    1 Replies
    493 Views
    Last post by Enjay
  • Multiplayer gzdoom
    by BELVA »
    4 Replies
    1455 Views
    Last post by Devan
  • Model Example
    by Cutmanmike »
    10 Replies
    1765 Views
    Last post by Cutmanmike
  • 500 Skyboxes at WadFather
    by BlackFish »
    29 Replies
    5091 Views
    Last post by Ixnatifual

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