[fixed] Problem with reflected skyboxes
Moderator: Graf Zahl
- Shinjanji
- Posts: 198
- Joined: Sun Nov 06, 2005 16:45
- Location: Pennsylvania, USA
[fixed] Problem with reflected skyboxes
Whenever you have a Quake 2 styled skybox, it does not reflect properly when using Sector_SetPlaneReflection. The skybox appears to continue drawing the sides, and only when it reaches a new skybox face does it place the correct image. This does not occur with wall mirrors, and affects both floor mirrors and ceiling mirrors.
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- ReflectError.jpg (44.55 KiB) Viewed 756 times
- Graf Zahl
- GZDoom Developer
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- Tormentor667
- Stronghold Team
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- Shinjanji
- Posts: 198
- Joined: Sun Nov 06, 2005 16:45
- Location: Pennsylvania, USA
Well, I didn't save that particular map, but I made another test map that demonstrates the problem on my end.
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- SkyBoxReflectError.zip
- (209.41 KiB) Downloaded 59 times
- Enjay
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