[fixed] Problem with reflected skyboxes

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Moderator: Graf Zahl

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Shinjanji
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[fixed] Problem with reflected skyboxes

Post by Shinjanji »

Whenever you have a Quake 2 styled skybox, it does not reflect properly when using Sector_SetPlaneReflection. The skybox appears to continue drawing the sides, and only when it reaches a new skybox face does it place the correct image. This does not occur with wall mirrors, and affects both floor mirrors and ceiling mirrors.
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ReflectError.jpg
ReflectError.jpg (44.55 KiB) Viewed 757 times
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Graf Zahl
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Post by Graf Zahl »

Can you give me that specific map? Last time I tried it seemed to work as intended.
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Tormentor667
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Post by Tormentor667 »

Oh damn... that looks pretty...
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Shinjanji
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Post by Shinjanji »

Well, I didn't save that particular map, but I made another test map that demonstrates the problem on my end.
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SkyBoxReflectError.zip
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Enjay
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Post by Enjay »

You have a problem on your end? :shock: You should see a doctor! ;)
(Cheap innuendo makes the world go round.)

Yah, just to confirm, I get the problem too with this demo map.
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