[FEATURE CHANGE] Misspelling monsters with kill command
Moderator: Graf Zahl
- nwbeeman
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[FEATURE CHANGE] Misspelling monsters with kill command
If you misspell monsters (yes, i can spell it) but if you accidently misspell monster, it kills you instead, can it be changes so if anything is typed after the kill command, it assumes monsters and kills em?
- Graf Zahl
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This certainly sounds cool. I always disliked the way that worked in regular zDoom.
Now, hopefully, if you misspell something, the console will print out:
instead of killing you. 
Now, hopefully, if you misspell something, the console will print out:
Code: Select all
unknown actor "badguys"

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- nwbeeman
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Yea, i remember a wad (dont know which one, scince i've downloaded EVERY level in the IDGAMES archive) when you typed idkfa it had a script checking for a blue key in your inventory. Because there was no blue key in the map, it knew you where cheating, and killed you.Cutmanmike wrote:Now let's just hope no one makes a "monsters" actor to prevent it
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