Alright, Ill go at this suggestion from a different angle this time, say I want to make an Arrow projectile, and I want it to cause a blood plat if it hits a fleshy monster (Possibly determined by the +Noblood flag), I want it to cause a hitscan blood spatter, but when it hits anything else, I want it to cause a bullet puff.
Possibly an +arrow flag or something like that, that determines whether it puffs or "Bleeds" depending on what it hits?
[done]Blood Splats and Projectiles
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