In this project, something about the Quake2Soldier model makes gzdoom die. If that definition is commented out of the modeldef, the crash goes away. I though maybe skin.pcx was the problem so I resaved it with a skin tool and a slightly different palette but that didn't help.
Here is a link to the file
[fixed] Model Related Crash
Moderator: Graf Zahl
- J-Dub
- Posts: 69
- Joined: Sat Apr 22, 2006 19:00
- Location: Illinois
- Contact:
- Graf Zahl
- GZDoom Developer
- Posts: 7148
- Joined: Wed Jul 20, 2005 9:48
- Location: Germany
- Contact:
- J-Dub
- Posts: 69
- Joined: Sat Apr 22, 2006 19:00
- Location: Illinois
- Contact: