This effect can be seen most cearly in a totally pitch-black room which is only lit by dynamic lights.
The translucent lines are "coloured" by the overall darkness of the sector. Dynamic lights don't affect it.
What you get is a black translucent texture.
[1.0.10] Translucent lines not affected by dynamic lights.
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Bump!
Here's an example wad showing what I mean. If you look at the mirror that's at the dark side of the map, you'll see that the transparent texture in front of the mirror isn't lit by the dynamic light, so it looks like a plain black overlay (you can only see the texture if you look really close).
Here's an example wad showing what I mean. If you look at the mirror that's at the dark side of the map, you'll see that the transparent texture in front of the mirror isn't lit by the dynamic light, so it looks like a plain black overlay (you can only see the texture if you look really close).
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