I just got a new laptop, and first thing got GZDoom up. Anyways, in OpenGL mode, the new version's having problems with decals...
In the attachments below, the blood and bullet holes appear on other walls for some strange reason. Anyone know how to rectify this in GLMode?
GL Mode and Decals
Moderator: Graf Zahl
- MidoriMan
- Posts: 29
- Joined: Sun Sep 18, 2005 20:41
- Location: Working blunders with Decorate.
GL Mode and Decals
- Attachments
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- DOOM0001.png (53.61 KiB) Viewed 917 times
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- DOOM0002.png (59.04 KiB) Viewed 917 times
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- DOOM0004.png (121.54 KiB) Viewed 917 times
- Nash
- Developer
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- Location: Kuala Lumpur, Malaysia
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- Graf Zahl
- GZDoom Developer
- Posts: 7148
- Joined: Wed Jul 20, 2005 9:48
- Location: Germany
- Contact:
- Graf Zahl
- GZDoom Developer
- Posts: 7148
- Joined: Wed Jul 20, 2005 9:48
- Location: Germany
- Contact: