This is pretty much self-explanatory. Map Markers render as entirely black (except transparent areas) in the OpenGL renderer and the original map markers (1, 2, 3, ... 9, 0) don't appear at all.
For reference my video card is an NVIDIA GeForce 6200 A-LE w/ 256MB video memory and running 6.14.0011.6218 (Latest as of this post) NV4 drivers.
If you need any other information, just ask.
[fixed] Automap markers don't render properly in OpenGL.
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[fixed] Automap markers don't render properly in OpenGL.
Last edited by Kate on Sun Sep 23, 2007 3:48, edited 1 time in total.
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