
different player states/sprites for different player weapons
Moderator: Graf Zahl
- Alex-bomber_Man
- Posts: 56
- Joined: Sat Aug 19, 2006 9:47
- Location: Ukraine\Kharkov
- Contact:
different player states/sprites for different player weapons
i would like to ask different player states or if it really-only state sprites for different player weapons. It s needed to create 3rd person projects. And more-player jumping sprites support 

- ChupaReaper
- Posts: 202
- Joined: Fri Jun 15, 2007 16:35
- Location: England
- Contact:
- StrikerMan780
- Posts: 21
- Joined: Fri Nov 23, 2007 10:11
- Location: Somewhere in Cyberspace
This can be done with a makeshift formula of inventory item jumps on the player class when certain weapons are raised and lowered, iirc.
As for a Jump state, I would love something like that, not necessarily for third person cam, but for when others see your character in action in multiplayer.
Sort of like Duke Nukem 3D. Duke 3D has a Jump state and a falling state, the jump state is only played once when you press the jump button, then if you start falling from your jump, the falling animation is played in a loop until you fire a weapon(Going to firing/melee states), or hit the ground(Going back to Standing/Walking states)
OR, if in the case you didn't jump, and are just falling off a ledge, the falling animation would only play once you reached a small amount falling velocity.
As for a Jump state, I would love something like that, not necessarily for third person cam, but for when others see your character in action in multiplayer.
Sort of like Duke Nukem 3D. Duke 3D has a Jump state and a falling state, the jump state is only played once when you press the jump button, then if you start falling from your jump, the falling animation is played in a loop until you fire a weapon(Going to firing/melee states), or hit the ground(Going back to Standing/Walking states)
OR, if in the case you didn't jump, and are just falling off a ledge, the falling animation would only play once you reached a small amount falling velocity.
- ChupaReaper
- Posts: 202
- Joined: Fri Jun 15, 2007 16:35
- Location: England
- Contact: