[ v1.1.04] A_Wander not working?
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[ v1.1.04] A_Wander not working?
Is it just me, or does the A_wander not work in GZdoom 1.1.04? Monsters and other objects with A_Wander moved arond in 1.1.00 but in the current public version, they just stay in one spot.
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