[ v1.1.04] A_Wander not working?

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Eriance
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[ v1.1.04] A_Wander not working?

Post by Eriance »

Is it just me, or does the A_wander not work in GZdoom 1.1.04? Monsters and other objects with A_Wander moved arond in 1.1.00 but in the current public version, they just stay in one spot.
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chopkinsca
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Post by chopkinsca »

Works for me in R129M.

Edit: also works for me in 1.1.04
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Enjay
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Post by Enjay »

In the last official release and r129, the prisoners in my Burghead WAD wander just fine, as do the peasants in Strife (which I think also use A_Wander).
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Graf Zahl
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Post by Graf Zahl »

Here, too.
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