143 build errors

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Nash
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143 build errors

Post by Nash »

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4>.\src\fragglescript\t_func.cpp(386) : error C2143: syntax error : missing ')' before 'string'
4>.\src\fragglescript\t_func.cpp(386) : error C2660: 'mysnprintf' : function does not take 2 arguments
4>.\src\fragglescript\t_func.cpp(386) : error C2059: syntax error : ')'
4>.\src\fragglescript\t_func.cpp(2244) : error C2065: 'countogf' : undeclared identifier
4>.\src\fragglescript\t_func.cpp(2244) : error C2143: syntax error : missing ')' before 'string'
4>.\src\fragglescript\t_func.cpp(2244) : error C2059: syntax error : ')'
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Graf Zahl
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Post by Graf Zahl »

Argh!
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Nash
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Post by Nash »

Heheh, pesky little comma. You must be tired.

EDIT: Argh2 :(

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4>zstrformat.obj : error LNK2019: unresolved external symbol @freedtoa@4 referenced in function "int __fastcall StringFormat::VWorker(int (__fastcall*)(void *,char const *,int),void *,char const *,char *)" (?VWorker@StringFormat@@YIHP6IHPAXPBDH@Z01PAD@Z)
4>zstrformat.obj : error LNK2019: unresolved external symbol @dtoa@28 referenced in function "int __fastcall StringFormat::VWorker(int (__fastcall*)(void *,char const *,int),void *,char const *,char *)" (?VWorker@StringFormat@@YIHP6IHPAXPBDH@Z01PAD@Z)
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Graf Zahl
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Post by Graf Zahl »

Argh! Sorry, I can't fix that right now. You will have to wait a day or two...

Try to compile the gdtoa project manually. It seems the dependencies got messed up again.
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Post by Nash »

It still won't compile after doing exactly like you told me. It's okay, I'll wait for you to fix it.
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Post by Graf Zahl »

Sorry, no such luck today. I'll be away for the entire day so it's at least 12 hours from now, maybe even more.
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Post by Nash »

Turns out gdtoa was unchecked from the project dependencies! Now it compiles. You still might want to upload the fixed vcproj file for other users though...
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Post by Graf Zahl »

You mean SLN file? The project itself is fine.
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Post by Nash »

Oh, heh, yeah that's what I probably meant. I don't really know much about programming and MSVC++. :oops:
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Post by Enjay »

Well, based on the clues in this thread, I loaded up the project, went into project dependancies and 2 things were unchecked; gdtoa and zipdir. Only gdtoa was mentioned above so I only checked that one and hit F7. As far as I can tell, things compiled fine. Does zipdir need to be checked?
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Post by Graf Zahl »

Zipdir is only a dependency of the wadsrc projects.
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Post by Gez »

And it's bogus.
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