[r153] sound bug
Moderator: Graf Zahl
- deded007
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- Location: Union AeroSpace Corp. Earth
[r153] sound bug
When playing Demon Eclipse episode1 map1,(MAP01) at some point in the level it starts playing sounds. like any and all sounds. as in i hear imp sounds, ambient sounds, elevator sounds, cyberdemon sounds, and weird blips and screeches and static. this will happen for about 15-120 seconds, for no apparent reason, and then crash.
- Graf Zahl
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- deded007
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- Joined: Fri Jan 25, 2008 2:08
- Location: Union AeroSpace Corp. Earth
happend twice so far, will post crash log, seems to happen after a certain time in the level, or after you pass a certain point. about after you turn on the generators, and go into the yard, but has occured later in the level.
i am attempting to replicate it now.
Happened in Action Doom 2. Crashes Office (MAP10)
[r161] has this bug as well.
Screeched then failed.
Crash Report.
i am attempting to replicate it now.
Happened in Action Doom 2. Crashes Office (MAP10)
[r161] has this bug as well.
Screeched then failed.
Crash Report.
- Attachments
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- CrashReport.zip
- The Crash Report.
- (11.8 KiB) Downloaded 99 times
- Graf Zahl
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- Nash
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I've also experienced this a few times in my "Rise of the Dead" mod. It's very hard to trigger, but it has happened to me like about 10 times since the mod was started.
Basically what happens is that the sounds that were previously played, are replayed in a funny pitch (it certainly gave me the creeps the first time I experienced it, as I was like "WTF I DON'T REMEMBER DEFINING SUCH A SOUND!"), then GZDoom finally crashes.
It's very hard to reproduce. Sometimes I can play my mod for about 40 minutes and it doesn't crash. Sometimes it happens early on. It's totally random.
Basically what happens is that the sounds that were previously played, are replayed in a funny pitch (it certainly gave me the creeps the first time I experienced it, as I was like "WTF I DON'T REMEMBER DEFINING SUCH A SOUND!"), then GZDoom finally crashes.
It's very hard to reproduce. Sometimes I can play my mod for about 40 minutes and it doesn't crash. Sometimes it happens early on. It's totally random.
- Graf Zahl
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- Graf Zahl
- GZDoom Developer
- Posts: 7148
- Joined: Wed Jul 20, 2005 9:48
- Location: Germany
- Contact: