This Crash happens if you summon "qgreenarmor", "qyellowarmor", or "qredarmor", and if you encounter them, or get near them in a game. The game will crash before you can see it.
Link to pk3
[R424] Crash : Model Issue
Moderator: Graf Zahl
- deded007
- Posts: 29
- Joined: Fri Jan 25, 2008 2:08
- Location: Union AeroSpace Corp. Earth
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- Posts: 26
- Joined: Sat Sep 30, 2006 11:48
- Location: Finland
Re: [R424] Crash : Model Issue
This might not be a GZDoom issue. But there's something wrong with the armor.md2 file itself.
When I tried replacing it with an other md2 (gib1.md2) it doesn't crash anymore. And the armor.md2 seems to play fine for me after I just opened it in Quake Model Editor (0.91) and exported it as a new "clean" md2 file.
When I tried replacing it with an other md2 (gib1.md2) it doesn't crash anymore. And the armor.md2 seems to play fine for me after I just opened it in Quake Model Editor (0.91) and exported it as a new "clean" md2 file.
- Enjay
- Developer
- Posts: 4748
- Joined: Tue Aug 30, 2005 23:19
- Location: Scotland
- Contact:
Re: [R424] Crash : Model Issue
Definitely the model. I just opened it and re-saved and the crash has gone. You can use the attached to fix it if you like.
- Attachments
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- armor.zip
- (1.83 KiB) Downloaded 52 times
- deded007
- Posts: 29
- Joined: Fri Jan 25, 2008 2:08
- Location: Union AeroSpace Corp. Earth
Re: [R424] Crash : Model Issue
Sorry, fixed. It seems that Quark can't export Mdl's to md2's correctly.