[R424] Crash : Model Issue

Bugs that have been resolved.

Moderator: Graf Zahl

Locked
User avatar
deded007
Posts: 29
Joined: Fri Jan 25, 2008 2:08
Location: Union AeroSpace Corp. Earth

[R424] Crash : Model Issue

Post by deded007 »

This Crash happens if you summon "qgreenarmor", "qyellowarmor", or "qredarmor", and if you encounter them, or get near them in a game. The game will crash before you can see it.

Link to pk3
CrashReport_Demo_QuakeGame.zip
Crash Report
(16.57 KiB) Downloaded 64 times
simc
Posts: 26
Joined: Sat Sep 30, 2006 11:48
Location: Finland

Re: [R424] Crash : Model Issue

Post by simc »

This might not be a GZDoom issue. But there's something wrong with the armor.md2 file itself.

When I tried replacing it with an other md2 (gib1.md2) it doesn't crash anymore. And the armor.md2 seems to play fine for me after I just opened it in Quake Model Editor (0.91) and exported it as a new "clean" md2 file.
User avatar
Enjay
Developer
Developer
Posts: 4748
Joined: Tue Aug 30, 2005 23:19
Location: Scotland
Contact:

Re: [R424] Crash : Model Issue

Post by Enjay »

Definitely the model. I just opened it and re-saved and the crash has gone. You can use the attached to fix it if you like.
Attachments
armor.zip
(1.83 KiB) Downloaded 52 times
User avatar
deded007
Posts: 29
Joined: Fri Jan 25, 2008 2:08
Location: Union AeroSpace Corp. Earth

Re: [R424] Crash : Model Issue

Post by deded007 »

Sorry, fixed. It seems that Quark can't export Mdl's to md2's correctly.
Locked

Return to “Closed Bugs”