[1.2.01] Bug: Things do not clip properly to the ground.
Moderator: Graf Zahl
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[1.2.01] Bug: Things do not clip properly to the ground.
For some strange reason in my PWAD Things such as Corpses will appear to be slightly below the ground, and other things appear to be floating in the air...
- Enjay
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Re: [1.2.01] Bug: Things do not clip properly to the ground.
I have approved the post but also moved it to closed bugs. This is not a bug and information can be found on it by searching for sprite clipping.
eg
http://forum.drdteam.org/viewtopic.php? ... 64&p=31739
eg
http://forum.drdteam.org/viewtopic.php? ... 64&p=31739
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Re: [1.2.01] Bug: Things do not clip properly to the ground.
Well it does look odd. Whereas the software renderer just offsets the sprite down, the GL renderer seems to cut them off, and that does not even sound wrong if you imagine the sprite being rendered as a plane that then intersects the floor and gets cut off simply by the math. Can this perhaps be addressed?
- Graf Zahl
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Re: [1.2.01] Bug: Things do not clip properly to the ground.
You wouldn't think that I'd have done something about it if I could, would you?
- Enjay
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Re: [1.2.01] Bug: Things do not clip properly to the ground.
Here are a couple of graphics that I made up some time ago as part of a totally different post elsewhere. Even without the rest of the post, i think they illustrate the problem:



