Playing KZdoom7
http://www.doomworld.com/idgames/index.php?id=11115
Standing at x -1002, Y 3380 facing west
Shoot the big double polyobject door to cause a crash.
Crash did not happen when lights PK3 was not loaded.
r853 Shooting polyobject crash
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r853 Shooting polyobject crash
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- CrashReport.zip
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- Edward850
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Re: r853 Shooting polyobject crash
These screenshots tend to suggest it might be a result of dynamic lights on decals on polyobjects.
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