r853 Shooting polyobject crash

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Enjay
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Location: Scotland

r853 Shooting polyobject crash

Post by Enjay »

Playing KZdoom7

http://www.doomworld.com/idgames/index.php?id=11115

Standing at x -1002, Y 3380 facing west

Shoot the big double polyobject door to cause a crash.

Crash did not happen when lights PK3 was not loaded.
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Edward850
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Joined: Fri Mar 20, 2009 21:48

Re: r853 Shooting polyobject crash

Post by Edward850 »

These screenshots tend to suggest it might be a result of dynamic lights on decals on polyobjects.
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Graf Zahl
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Re: r853 Shooting polyobject crash

Post by Graf Zahl »

fixed
+

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